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2018/19 Undergraduate Module Catalogue

COMP2811 User Interfaces

10 creditsClass Size: 220

Module manager: Dr Lydia Lau
Email: l.m.s.lau@leeds.ac.uk

Taught: Semester 1 (Sep to Jan) View Timetable

Year running 2018/19

Pre-requisites

COMP1721Object Oriented Programming

This module is not approved as a discovery module

Module summary

With user interfaces continuously evolving with the emergence of new devices, it is important to understand the fundamentals of user interaction design to enable their effective use. Developing new interfaces and ideas is fun and creative, but it needs to be grounded on systematic evaluation techniques and an appreciation of human factors.In this module students will be introduced to the thinking for user experience design; and the process of needs analysis, design, prototyping and evaluation to translate ideas into artifacts. Principles of visual design, perception, and cognition will be covered to inform effective interaction design. Prototyping tools will be used in part of a major piece of practical work.

Objectives

This module provides an opportunity to develop an understanding of design consideration of user interfaces motivated from a practical and theoretical viewpoint. This modules contributes to developing responsible computer science practitioners who are aware of the impact of their software. In this module students will develop group working skills.

Learning outcomes
On successful completion of this module a student will have demonstrated the ability to:

- use tools effectively in the design and implementation of user interfaces.
- evaluate a user interface considering stakeholders requirements and apply appropriate qualitative and quantitative evaluation techniques.
- explain the principles of user interface design.
- apply design patterns in the implementation of user interfaces.


Syllabus

This module covers the following 5 topic areas:

- Process of Interaction Design : an overview of stages, introduction to usability and user experience (UX).
- Needs analysis for user interfaces : techniques for understanding the problem space and the users.
- Human computer interaction design : metaphors, interaction types and user interface design patterns, cognitive, social and emotional aspects, ISO standard (ISO/IEC 40500:2012) and W3C Web Content Accessibility Guidelines.
- Prototyping : low/high fidelity prototypes and tools for prototyping.
- Evaluation : its role in different part of the development life cycle; evaluation approaches (controlled study, field study and analytical study); heuristics and cognitive walkthrough; quantitative and qualitative evaluation.

Teaching methods

Delivery typeNumberLength hoursStudent hours
Laboratory102.0020.00
Lecture101.0010.00
Private study hours70.00
Total Contact hours30.00
Total hours (100hr per 10 credits)100.00

Opportunities for Formative Feedback

Coursework assignments

Methods of assessment


Coursework
Assessment typeNotes% of formal assessment
AssignmentCoursework20.00
AssignmentCoursework10.00
AssignmentCoursework20.00
Total percentage (Assessment Coursework)50.00

Normally resits will be assessed by the same methodology as the first attempt, unless otherwise stated


Exams
Exam typeExam duration% of formal assessment
Open Book exam1 hr 00 mins50.00
Total percentage (Assessment Exams)50.00

Normally resits will be assessed by the same methodology as the first attempt, unless otherwise stated

Reading list

The reading list is available from the Library website

Last updated: 30/04/2018

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