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2018/19 Taught Postgraduate Module Catalogue

DESN5156M Digital and Interactive Design Solutions

15 creditsClass Size: 60

Module manager: Francisco Queiroz
Email: f.queiroz@leeds.ac.uk

Taught: Semester 2 (Jan to Jun) View Timetable

Year running 2018/19

This module is not approved as an Elective

Module summary

This module explores thinking and techniques in digital and interactive design. Methods on design research and development will be explored at an advanced level. The key emphasis will be on the design of interactions and professional production of digital design solutions. Students will respond to a set brief and present their designs visually and verbally. They will also maintain a reflective work log throughout, documenting their design process.

Objectives

This module gives students the opportunity to:
- Acquire advanced digital design skills and understand complex processes of digital and interactive design.
- Use advanced digital platforms and software essential for the practice of interactive design in general and human-centred design specifically.
- Explore and understand the production process of various digital and interactive design outputs.
- Understand how to develop design concepts and formulate processes for bringing design concepts to life.

Learning outcomes
On completion of this module, students will have provided evidence of being able to:
1. Proactively negotiate, research, develop and evaluate concepts to a set brief and deadline.
2. Demonstrate a sophisticated understanding of the current issues and challenges of digital media and technologies and its application to design.
3. Present research, idea generation and a final design solution effectively displaying technical competence and skills.
4. Contribute to the implementation and execution of a project to a professional and commercial standard.


Syllabus

Indicative Syllabus:

LECTURES

1. Introduction to the module
Identifying the need for digital and interactive design
2. Digital and interactive design principles and theories
3. –––
4. Digital and interactive design for specific audiences
5. –––
6. Digital and interactive design in practice
7. –––
8. Testing the digital and interactive message
9. –––
10. –––
11. –––


SEMINARS

1. –––
2. Problem definition and research
3. Research
4. Idea generation
5. Interim feedback (research and ideas)
6. Design development
7. Design development
8. Design development
9. Usability testing
10. Usability testing and refinement
11. Project presentation

Teaching methods

Delivery typeNumberLength hoursStudent hours
presentation13.003.00
Lecture61.006.00
Seminar141.0014.00
Private study hours127.00
Total Contact hours23.00
Total hours (100hr per 10 credits)150.00

Private study

In order to gain confidence to develop and articulate their own ideas, students will engage in private study.

Each lecture is supported by material that is available on the Blackboard VLE. This material provides links to appropriate journal papers, books, videos and websites. Digital copies of the lectures will be also available on the VLE so that students can follow up in a systematic and structured manner.

Students will bring and discuss their ideas to the lectures, allowing them to gain confidence in their own critical thinking. Students will also be asked to find and provide design examples to show their understanding of the theoretical content addressed in the lectures.

- Literature search and reading: 20 hours
- Independent research and preparation: 37 hours
- Preparation of visual, written and verbal assessed outcomes: 70 hours

Opportunities for Formative Feedback

Student progress will be monitored through:
• Regular attendance at lectures and seminars (absences dealt with through the normal School channels).
- Participation in lectures and seminars.
- Regular feedback given in seminars.
- Interim feedback in week 5: formative presentation.

Methods of assessment


Coursework
Assessment typeNotes% of formal assessment
ProjectCreative Design Project80.00
Oral Presentation10 minutes verbal presentation20.00
Total percentage (Assessment Coursework)100.00

Re-sit will be the submission of an individual creative project.

Reading list

The reading list is available from the Library website

Last updated: 13/11/2018 09:25:47

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