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2019/20 Undergraduate Module Catalogue

COMM2715 Digital Storytelling

20 creditsClass Size: 30

Module manager: Adam Raw Mackenzie
Email: .

Taught: Semester 1 View Timetable

Year running 2019/20

Module replaces

COMM2705 Interactive Narrative and Gaming

This module is not approved as a discovery module

This module is approved as a skills discovery module

Module summary

This module examines forms of digital storytelling in the context of traditional and interactive narrative. It explores the role of digital storytelling in a range of social contexts.

Objectives

On completion of this module, students should be able to ...
This module examines forms of digital storytelling in the context of traditional and interactive narrative. It explores the role of digital storytelling in a range of social contexts. Students will develop the skills to create multiform narrative and digital stories that use narrative as a means to educate and entertain.

Learning outcomes
On completion of this module, students should be able to:
1. Demonstrate knowledge of the theories and conventions of narrative structure;
2. Research and present plans for a digital story in a visual format;
3. Create and plan for the distribution of a story in an appropriate digital format using current technologies.

Skills outcomes
Digital Storytelling (Context)
Story Structure
Character Design and Development
Non-Linear Narrative
Comic Book Conventions
Advanced Animation Techniques
Narrative in Gaming


Syllabus

This module provides an introduction to the history/emergence of digital storytelling. Case studies from various media such as, news, cinema and the internet are presented.

Contemporary applications of digital storytelling are demonstrated, including the role of digital storytelling in commercial and educational campaigns and the interactive media industries.

Narrative theory, such as the conventions of plot and character development, the representation of narrative action and the use of words/tone of voice are taught, together with sound as a narrative device.

Methods for the formal presentation of plans for digital stories (including flowcharts, storyboards and structure diagrams) are also covered.

Teaching methods

Delivery typeNumberLength hoursStudent hours
Lecture101.0010.00
Practical102.0020.00
Private study hours170.00
Total Contact hours30.00
Total hours (100hr per 10 credits)200.00

Private study

60 hours - reading for lectures
110 hours - completion of practical work

Opportunities for Formative Feedback

Performance is monitored weekly at the workshops. Students present their practical work for review.

The summative mid-semester assessment provides an opportunity for formal feedback.

Methods of assessment


Coursework
Assessment typeNotes% of formal assessment
PresentationVerbal 5 minute presentation10.00
PracticalEquivalent to 1,000 - 1,250 words30.00
PracticalEquivalent to 2,000 - 2,500 words60.00
Total percentage (Assessment Coursework)100.00

Normally resits will be assessed by the same methodology as the first attempt, unless otherwise stated

Reading list

The reading list is available from the Library website

Last updated: 16/10/2019

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