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2019/20 Taught Postgraduate Module Catalogue

DESN5109M Digital Design Practice

20 creditsClass Size: 60

Module manager: Francisco Queiroz
Email: f.queiroz@leeds.ac.uk

Taught: Semester 1 (Sep to Jan) View Timetable

Year running 2019/20

This module is not approved as an Elective

Module summary

This module explores current design thinking and techniques. Methods on design development and evaluation will be introduced and understood through digital design practice. Students will respond to set briefs and present their designs visually and verbally. The key emphasis will be on the core of creative projects, digital production and evaluation skills for print, web, interactive, video, and mobile.design practice, including: bitmap and vector graphics production, page design and layout toolset, motion graphics and visual effects, as well as designing interactions.

Objectives

This module gives students the opportunity to:
- Acquire digital design skills and understand processes of digital design.
- Use main digital platforms and software essential for the practice of design in general and human-centred design specifically.
- Develop effective and creative design solutions using digital design.
- Understand how to develop design concepts and formulate processes for bringing design concepts to life.

Learning outcomes
On completion of this module, students will have provided evidence of being able to:
1. Proactively negotiate, develop and evaluate (usability test) concepts to a set brief and deadline.
2. Formulate processes to visualise these concepts using digital media.
3. Present concepts, evaluation, refinement and final design solution effectively displaying technical competence and skills.

Skills outcomes
User-centred research and design


Syllabus

Week 1: Introduction to the module.
Week 2: Vector graphics production
Week 3: Page design and layout toolset
Week 4: Bitmap imaging production
Week 5: Graphic Design Project Development
Week 6: Graphic Design Project Development
Week 7: Design Interactions
Week 8: Motion graphics and visual effects
Week 9: Digital and Interactive Design Project Development
Week 10: Digital and Interactive Design Project Development
Week 11: Digital and Interactive Design Project Development

Teaching methods

Delivery typeNumberLength hoursStudent hours
seminars52.0010.00
Lecture11.001.00
Practical52.0010.00
Private study hours179.00
Total Contact hours21.00
Total hours (100hr per 10 credits)200.00

Private study

To gain confidence to develop and articulate their own ideas, students will engage in private study.

Each lecture is supported by material that is available on the Blackboard VLE. This material provides links to appropriate journal papers, books, videos and websites. Digital copies of the lectures will be also available on the VLE so that students can follow up in a systematic and structured manner.

Students will bring and discuss their ideas to the lectures, allowing them to gain confidence in their own critical thinking. Students will also be asked to find and provide design examples to show their understanding of the theoretical content addressed in the lectures.

- Literature search and reading: 40 hours
- Independent research and preparation: 50 hours
- Preparation of visual, written and verbal assessed outcomes: 89 hours

Opportunities for Formative Feedback

Student progress will be monitored through:
- Regular attendance at lectures, practical classes and tutorials (absences dealt with through the normal School channels).
- Participation in lectures and practical classes.
- Feedback in seminars and tutorials.

Methods of assessment


Coursework
Assessment typeNotes% of formal assessment
PortfolioCreative Design Project 150.00
PortfolioCreative Design Project 250.00
Total percentage (Assessment Coursework)100.00

Re-sit will be the submission of a creative project.

Reading list

The reading list is available from the Library website

Last updated: 21/09/2018

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