2021/22 Taught Postgraduate Module Catalogue
DESN5163M Information, Digital and Interactive Design
40 creditsClass Size: 80
Module manager: Hosam Al-Samarraie
Email: H.Al-Samarraie @leeds.ac.uk
Taught: Semester 2 (Jan to Jun) View Timetable
Year running 2021/22
This module is not approved as an Elective
Module summaryThis module introduces and explores theories and principles of Information, and Digital and Interaction Design, as well as techniques in Digital and Interactive Design at an advanced level. When used together, Information, Digital and Interactive Design create the most effective, usable and understandable human-centred design solutions. Information Design helps people to access, understand, use, learn, and apply information. Digital and interactive design allows for better ways of engaging with interactive systems through effective interfaces, covering areas such as User Interface Design (UI), User Experience Design (UX), and Augmented Reality (AR), Virtual Reality (VR). Some examples of information design outputs that require both information and digital and interactive design are: apps; motion graphics; infographics and data visualisation (static and interactive); websites and online information; online questionnaires, forms and subscriptions; online patient and medicine information; online product instructions; online transport routes and journey plans, etc.
ObjectivesThis module gives students the opportunity to:
· Learn theoretical and practical perspectives regarding Information, Digital and Interactive Design.
· Explore the inter-disciplinary nature of Information, Digital and Interactive Design in a variety of contexts – healthcare, education, business, public sector, etc.
· Address the specific needs and motivations of Information, Digital and Interactive Design users by developing creative and effective design solutions.
On completion of this module, students will have provided evidence of being able to:
1. Analyse and interpret current challenges, theories and principles of Information, Digital and Interactive Design in order to define a problem or need.
2. Access and critically analyse literature, and plan appropriate research methods for the successful development of a design project.
3. Design and develop effective and visually stimulating design solutions in response to a specific brief, problem and need.
4. Contribute to the implementation and execution of a project to a professional and commercial standard.
This module will deliver a combination of lectures and practical sessions. Lectures will engage students with the theory, research and professional approaches to Information, Digital and Interactive Design. The lecture content will be built around (and inform) each stage of the research and design process. Practicals will give students the opportunity to put their knowledge and theory into practice by planning, designing, developing and evaluating their creative project, as well as their research.
|Delivery type||Number||Length hours||Student hours|
|Private study hours||359.00|
|Total Contact hours||41.00|
|Total hours (100hr per 10 credits)||400.00|
Private studyEach lecture and practical class are supported by material that is available on the Blackboard VLE. This material provides links
to appropriate journal papers, books, videos and websites. Digital copies of the lectures will be also available on the VLE so
that students can follow up in a systematic and structured manner.
To gain confidence to develop and articulate their own ideas, students will engage in private study.
· Literature search and reading: 80 hours
· Independent research and preparation: 80 hours
· Preparation and evaluation of assessed outcomes: 199 hours
Opportunities for Formative FeedbackStudent progress will be monitored through:
· Regular attendance at lectures and practical classes (absences dealt with through the normal School channels).
· Participation in lectures and practical classes.
· Feedback will be given in all practical sessions.
· Formal presentation of work with feedback around week 21 (with feedback from industry/stakeholders if a live brief).
Methods of assessment
|Assessment type||Notes||% of formal assessment|
|Portfolio||Portfolio comprising a 2,000-2,500 word report and design outputs developed to a professional and commercial level.||100.00|
|Total percentage (Assessment Coursework)||100.00|
Normally resits will be assessed by the same methodology as the first attempt, unless otherwise stated
Reading listThe reading list is available from the Library website
Last updated: 09/11/2021
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