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MEng, BSc Computer Science (High-Performance Graphics and Games Engineering) (Industrial)Year 3 Placement

Year 3

(Award available for year: Non Degree)

Learning outcomes

On completion of the year students should have provided evidence of being able to:
1. Apply theoretical knowledge gained from academic studies to real-world industrial contexts.
2. Demonstrate competence in professional communication, including written reports, presentations, and interpersonal skills within a professional setting.
3. Acquire practical skills and experience relevant to the chosen industry or field through hands-on work placements.
4. Develop problem-solving abilities by identifying, analysing, and resolving challenges encountered during the placement period.
5. Exhibit adaptability and flexibility in diverse work environments, adjusting to different organizational cultures, structures, and requirements.
6. Cultivate effective time management and organisational skills to meet project deadlines and work demands.
7. Engage in reflective practice to critically evaluate personal learning, skills development, and professional growth throughout the placement year.
8. Collaborate effectively with colleagues and stakeholders to contribute to team objectives and achieve project outcomes.
9. Demonstrate ethical awareness and professional integrity in all aspects of work, including confidentiality, honesty, and respect for diversity.
10. Develop networking capabilities by establishing professional relationships within the industry and leveraging opportunities for future career advancement.

Skills Learning Outcomes
Technical Skills, Problem-Solving, Communication, Teamwork, Time Management, Networking, Professionalism, Self-Reflection

Assessment

Students will be assessed in accordance with the assessment approach of FOEN8001

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